Spriteo
Spriteo (Function)
Format
spriteo ( sprite_number )
returns float_expression
Description
Returns the current opacity of the sprite, from 0.0 (fully transparent) to 1.0 (fully opaque). A sprite's opacity is set with the optional sixth argument of Spriteplace and adjusted relatively by Spritemove; a newly created sprite is fully opaque (1.0).
This is the opacity companion to the other sprite-property functions: Spritex, Spritey, Spritew, Spriteh, Spriter (rotation), Sprites (scale), and Spritev (visibility).
See Also
Spritecollide, Spritedim, Spriteh, Spritehide, Spriteload, Spritemove, Spriteo, Spritepoly, Spriteplace, Spriter, Sprites, Spriteshow, Spriteslice, Spritetext, Spritev, Spritew, Spritex, Spritey
Availability
Documented from the BASIC-256 v2.1 continuation project.